
The Docks (Unity + Wwise)
This solo project was built using Unity’s game engine and C#, implementing audio through Wwise. The player must find all five supplies before escaping the docks and most importantly, the guards.
To build suspense, I took advantage of the Interactive Music Hierarchy and a dialogue system which I created to guide and inform the player and their progress.
Additionally, the use of reverb/room tone triggers and a RTPC pickup and wind system all assisted in creating more immersion for the player.
The Docks - Walkthrough Video